Thursday, September 19, 2019

How to make an Original Character

So, you may be wondering…

How in the heckin hell am I supposed to just MAKE  a whole  character from scratch in my head?  Honestly I’m not sure, but we are going to try!

Here is my game plan.

Let’s layout what we want our project’s roadmap to be.  Make a list
  1. Let’s get FUCKIN’ inspired!

  2. Iterate, and work for yourself!

  3. Finalize and Share

Let’s get inspired!

Our first goal is to get inspired.  Find a character you like in fiction and figure out what you like about them. Then, you can use that as inspiration for making a character you like, just remember to try to make it your own and not just a recolored sonic oc.
I decided too use an adorable, and retro character thatum-jammer-lammy I've been head over heals in love with for ages now, Um Jammer Lammy. She originates from the ps1 classic game by the same name. Lammy is shy and reserved until she has her guitar, it brings her confidence out. I love her hair, and her overall personality.
I took the aspects of Lammy that I adore, and combined them with other character tropes I enjoy. I wanted Her to have a very visible silhouette so I wanted to use her horns and ears to give her an X shaped head, along with a very pear-like shape. Ovisa, WOOL
I chose Ovisa, as her name because a sheep is part of the genus Ovis, so I figured it would be cute to give her name a little extra meaning. As for her personality, I took the aloofness Lammy’s anxiety gives her, but also gave her a false confidence. I imagine she’s exploring her world for the first time in her life. The Sheeple she grew up around didn't like to get out much and tried not to question their people’s ways. Ovisa was tired of that, she knew there was more out there, and even though she isn't wise enough to be exploring on her own, she took the first step of her journey for self discovery.


I'm still very unsure about Ovisa’s design. That’s not a bad thing though, in fact it’s good to 69875423_455513365045923_3212073661196402688_nbe iterative in art. Just like doing a commission, you take what your client, in this case you, wants and iterate on it until they are pleased. This character is for you after all!
Don’t be afraid to change them as your mind develops their personality into something more concrete. For example, every time I draw her I always tweak her ears, or focus on trying out new clothes. As you grow as an artist, so will their design, and character.

Finalization and Sharing

When you have your design to a point that you’re some-what, because there is always growth that can happen, happy with, it is almost time to share your character with others to gauge their reactions!
Put together a beautiful little illustration introducing your audience to your character, maybe even throw together a small comic so they can get a feel for the being you’ve conceived in your skull. This allows you to  bring your community into your process, and to get more ideas and feedback on where you should take your character next.Ovisa, cornersit
Try to remember though that this character is for you! Make yourself  happy first.


I tried to write this post to let you into my thought process and direct not only you, the reader, but myself on how my process should be for creating a character that I can use. I haven't spent much time with characters of my own and I'm trying to turn a new leaf and focus on drawing more things and characters that just make Me  happy.
Being happy, if you can’t tell, is very important to me, and its also a very large reason why this blog exists. To breed a community around allowing ourselves to be happy regardless of the pressure our culture has created.

let’s just focus on making what we love and being happy.

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